Marc Straight is known for his work as composer, sound designer and creative director for haunted attractions, video games, and film.
His 2017 album Souls And Blood was inspired by Dark Souls and Bloodborne.

Marc uses REAPER for all his sound design and composing work.
For more interviews, browse the Interviews category here, or check the YouTube playlist.

 

We cover a lot of ground in this interview, here are some of the highlights

01:24 – project
04:34 – Creating futuristic racing sounds
05:44 – Nightmare Box
08:02 – the toll of working in horror
11:41 – Souls and Blood
15:30 – Instrument libraries used for Souls and Blood
18:55 – Marc’s start with REAPER
20:21 – addressing complaints about MIDI in reaper
24:11 – “The best thing about reaper for me”
25:25 – just get started making music
27:43 – “Don’t be a dick and be honest about how you hear things”
29:48 – recommended sound libraries for composers
29:54 – 1 – East West Composer Cloud
30:25 – 2 – 8 Dio libraries
30:32 – 3 – Drums of War
30:59 – Open Heart
33:07 – How to be a part of Open Heart
33:53 – Audio Visualizer project
38:02 – “No one cares about the projects that you don’t finish”
44:28 – Shout-outs to other game audio awesome people
– Alex Barnhart @AlexBarnhartMA
– Carlye Nyte @carlnyte
– Andrew Nyte @AndrewNyte
– Shannon Mason @pongball
– Em Halberstadt @emaudible

http://marcstraight.com
http://youtube.com/marcstraight
http://twitter.com/marcstraight

http://www.twitter.com/reaperblog
http://www.facebook.com/thereaperblog
http://www.facebook.com/groups/reaperblogcommunity
http://www.patreon.com/thereaperblog


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