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Tutorial: Emphasis and De-Emphasis EQ
This tutorial describes a technique that’s been in use for almost a hundred years, and shows how we can use it to shape non linear processes such as distortion, saturation or compression.
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Quick Tip: Flying Edit
In this quick tip tutorial Jon shows a simple way to replace bad notes in a performance using a drag and drop technique.
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REAPER Blog Q&A #1
Jon answers questions on: Creative uses for ReaPlugs; Pan options and pan laws; Saturation plugins; Tempo maps; Sidechaining with 3rd party plugins.
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Quick Tip: Phase Alignment Trick
In this REAPER Blog Quick Tip Tutorial Jon demonstrates an easy way to phase align recorded guitar mics.
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Video: The Monitoring FX Chain
Video tutorial explaining the Monitoring FX Chain feature in REAPER.
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Video: ReaSynth and ReaSynDr plugin demo + 10 free presets
Video overview and demo of ReaSynth and ReaSynDr plugins.
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Helgoboss Playtime updated to v1.3.0
Helgoboss Playtime plugin for REAPER has been update, here is the changelog.
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REAPER 4.76 Update
Version 4.76 update to REAPER is out now. In this update you’ll find changes to Envelopes, Video, Ripple Editing, and user defined framerates along with a variety of bug fixes.
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Video: 5 Tips in the REAPER Mixer
Five tips to get you working faster than ever in the REAPER mix window.
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Video: Helgoboss Playtime Plugin Demo
Video tutorial for the sequencer plugin Playtime.
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Video Quick Tip: Compressor Release Times
In this video quick tip I show an easy way to find an ideal compressor release time for your percussive tracks.
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SWS / S&M Extension Update Version 2.5
A new major update to the SWS / S&M Extension for REAPER has been released with a huge list of changes. SWS is a free, optional collection of extra features for REAPER. The project is collaborative and open-source. Download SWS / S&M Extension latest version
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The aim of this website is to be an indispensable resource for the REAPER user community, providing news, reviews, tips & tricks, and detailed tutorials on music production using the REAPER software. Read More
