I sit down with Sound designer, field recordist, and REAPER user, Emily Halberstadt. She works in game audio on Parkitect, Night In The Woods and other projects with the A Shell In The Pit team.
Later this week we have another video looking at the session for the super slow motion sound design for SmarterEveryday’s potato gun science video.

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Links
Emily’s Website –  http://emaudible.com
A Shell In The Pit – http://ashellinthepit.com
Twitter – http://twitter.com/emaudible
Zoom H5 – http://amzn.to/2cyasht
Binaural in-ear mics – http://amzn.to/2cyc3Us
Fog Convolver – https://www.audiothing.net/effects/fog-convolver/
iZotope DDLY – https://www.izotope.com/en/products/create-and-design/ddly-dynamic-delay.html
Luca Fusi Comedic Sound Design – http://audiogeekzine.com/2016/01/comedic-sound-design-for-games-presentation-by-luca-fusi/
David Farmer’s tutorials – http://reaperblog.net/2015/12/david-farmers-intro-to-reaper-for-sound-designers/

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