Category: TUTORIAL
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REAPER Media Explorer Beginner Tutorial
A basic overview of REAPER’s Media Explorer window. Learn the essentials of this powerful tool for music and audio post-production.
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Re-Amping Bass Distortion
In this video I explain how I use the ReaInsert plugin to process Bass DI tracks through a hardware distortion pedal.
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What’s New In REAPER v5.24 | Transient Guides; Better Take Grouping; FX Window resize tweaks
REAPER version 5.24 is out now and although it is a small update there are several excellent and noteworthy additions Highlights from this update 00:27 – Automation: separate preference for adding edge points when moving items vs moving multiple envelope points 01:45 – Dynamic split: add support for generating transient guide markers + Stretch markers:…
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Making Seamless Music Loops
How to make seemless loops with the head, loop and tail technique. Perfect for game audio and sound libraries.
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Four Ways to Fake a Room Mic in a mix
If you somehow forgot to put up a room mic for your drums, here are 4 things you can try for something similar in the mix.
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The REAPER Blog Q&A # 15
This time I’m answering questions on automation; folders; normalizing; shortcuts; and synth fx! So much good stuff in this episode.
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How to make a simple video of your podcast, song or album
Learn how you can use REAPER to create a video version of your podcast, song or album to share on YouTube.
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What’s New In REAPER v5.23 Update
Highlights of the version 5.23 update including relative paths for autosave and rendering, visual metronome, MusicXML Import and more
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Looping One-Shot Samples
Learn the looping actions in REAPER speed up making drum patterns from samples.
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Quick Tip: Humanizing One-Shot Samples with Parameter Modulation
How to add a bit of randomization to your repetitive one-shot samples with Parameter Modulation in REAPER.
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Subtractive Song Arrangement – Building a song with Loops and Mutes
Creating a song arrangement from one main song idea.
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Moving Project Start Time
How to move the start of your project to a specific point, how to avoid issues with the tempo map by doing that, and how to reset the grid to align with the changed start.
