Category: VIDEO
-

Reducing Cymbal Bleed In Tom Tracks (Without Dulling The Attack)
Forget gating your toms. Learn Jon’s go-to tip for completely removing unwanted cymbal bleed in tom recordings. Total control in the mix.
-

Using REAPER for Synthwave & Game Audio – Interview with Kolby Heiss
Jon talks with Kolby Heiss about his Synthwave project Neon Runner; making sounds for The Next World game; and becoming one with nature in Field Recording.
-

Six Custom Actions For Area Selection Editing
Jon shares 6 custom actions to dramatically improve your audio editing efficiency. Each action applies to the selected time range of the items selected.
-

Instant-Take Suite – Adam T Croft Interview
Jon interviews Adam T Croft about the Instant-Take Suite scripts which bring the powerful AudioSuite workflow in use by post-production professionals for decades, to REAPER.
-

Multichannel SampleTank 3 CS Audio & MIDI Routing – free template
In this video Jon takes you through a quick tour of SampleTank 3, and builds a template for 16 MIDI inputs and 32 audio outputs from a single instance of SampleTank.
-

REAPER Blog Q&A #21
It’s Q & A time again. In this one the topics include: Snapping to frame grid, bypassing all fx, reference tracks and more
-

Headphone FX Chain
Video tutorial on How to setup FX in the monitoring FX chain to only process in your headphones.
-

E X T E N D I N G a Fadeout
Learn how to cleanly extend a note or chord using basic editing techniques in REAPER.
-

What To Expect When Moving Your REAPER Configuration to a New System
An overview of how-to and what happens when copying a REAPER configuration to another system.
-

Instant Rough Cut – Video Editing Workflow
Instantly Assemble Rough Edit from Regions – Video Editing Workflow Only Possible in Reaper
-

Mastering Field Recordings in REAPER
Mastering for field recording is a general clean up process to balance stereo channels, and remove extraneous noise. As these sounds are not likely to be heard on their own, the goal is to get them ready for use in post-production.

